Crisp is a card game you play in the browser. It has no accounts, no ads and no tracking. This page explains the little it does keep, where, and for how long.
Who is responsible
Crisp is made by Atelierschork. For anything about your data, write to privacy@playcrisp.app.
What stays on your device
Your browser remembers a few things for you, in its local storage. Nothing here is sent anywhere unless you play:
- the name you last played under, so you don't have to type it again
- the seat you hold in each game, so you can come back if your connection drops
- the look you chose, Amiga or Classic
The game also stores its own files on your device, so it loads fast and works on a bad connection. There are no cookies, and nothing that follows you from site to site. You can clear all of it in your browser's settings.
Your language
To show Crisp in your language, the website reads the languages your browser asks for and the country your connection comes from. It uses them only to choose a language, and keeps neither.
What the game server keeps
While you play, our game server holds the game: the room code, the name you chose, the cards, the scores, and a key that lets your device take its seat back. The other players at your table see your name. A room is deleted when its game ends, or 24 hours after anyone last played in it.
We also count things, such as how many games were started and how long a round takes. These counts are about games, never about people, and can't be linked to you.
Counting visits
To see how many people visit, the website counts page views with Vercel Web Analytics. It sets no cookies and stores nothing on your device. It notes the page, the site you came from, your browser, your type of device and your country. To tell one visitor from another within a day it uses a code made from your IP address and browser, which Vercel discards after 24 hours, so it can't recognise you on another day or on other sites. Links to a game are counted without their room code. We only ever see totals.
Who runs it for us
- Vercel hosts the website.
- Cloudflare runs the game server.
- Sanity holds the texts and pictures on the site, and your browser loads some pictures straight from Sanity.
Like any web server, their servers see your IP address and keep short logs of requests, for security and to fix faults. They keep them for a few days and use them for nothing else. Some of these companies are based in the USA; they handle data under the UK-US data bridge and the EU-US Data Privacy Framework, or under standard contractual clauses approved in the UK and the EU.
Why we may do this
We keep only what the game needs to work, so you can play (Art. 6(1)(b) UK GDPR), and the server logs to keep it running safely, and count visits to see how the site is used (Art. 6(1)(f) UK GDPR). For visitors in the EU, the EU's GDPR says the same.
Your rights
You may ask what we hold about you, have it corrected or deleted, object to it, or complain to the Information Commissioner's Office (ICO) in the UK, or to the data protection authority where you live. Since we don't know who you are, a name in a finished game is already gone, and in a running game you can simply leave.
Changes
If what the game keeps changes, this page changes with it, and the date at the top tells you when.